﻿using UnityEngine;
using System.Collections;

public class TableManager 
{
   public  EC_Table UIWidgets;
   public EC_Table UILayers;
   public EC_Table Heros;
    public TableManager() 
    {
        UIWidgets = ExcelTableRender.GetTable("UIWidgets");
        UILayers = ExcelTableRender.GetTable("UILayers");
        Heros = ExcelTableRender.GetTable("Hero");
    }
}
